Bad redraw onload of scene with bkgd image & crash after

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Hi,

I saved a scene with 3 background images. Now when I load up the scene, the viewports that have the background images are blank?
If I space+ t and space+t again it refreshes correctly?

After I save the scene and close houdini I get the following error:

/usr/hfs6# Fatal error: Segmentation Fault
Saving application data to /tmp/root.hip
Crash log saved to /tmp/crashlog_root
Error: The core dump handler was called recursively.
———————————————————————

The contents of /tmp/crashlog_root is:
———————————————————————
Crash report from root; FUSE Version 6.0.286

In case you are wondering I have the following set in my houdini_setup script :

setenv HOUDINI_OGL_DBL_BUFFER_FIX 1
———————————————————————

Edit: I'm using Linux and my video card is a Geforce 3 Ti500

Any ideas on what's the scoup?

Thanks,

/Rick
/Rick
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Nevermind Looks like I had a corrupt scene. I started all over and everything is kosher now.

Thanks,

/Rick
/Rick
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Ahh I spoke tooo soon! The problem is back!

FYI, in houdini 5.5 it works fine! The problem seems to be with houdini 6 and my setup.

Any thoughts?

Thanks,

/Rick
/Rick
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