Deleting edges and keeping the points

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I have a model and I would like to delete all of the edges connecting the vertices, leaving only the porints. It seems like something the delete SOP should do, but have not been able to get it to work. Anyone have any ideas?
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Try the Add Sop. It has a toggle to delete all the geometry but keep the points.
Graham Thompson, Technical Artist @ Rockstar Games
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eljefe
I have a model and I would like to delete all of the edges connecting the vertices, leaving only the porints. It seems like something the delete SOP should do, but have not been able to get it to work. Anyone have any ideas?

Dissolve SOP?

Edit: (with Delete Unused Points turned off)
Edited by - May 9, 2008 22:00:19
if(coffees<2,round(float),float)
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Wanna delete geometry? Of course, look in the Add SOP!

Ah Houdini. :twisted:
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
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Haha, thats awesome. Im glad I asked, because I NEVER would have looked in there. I love that it even has a radio button that does exactly what I'm looking for!

Thanks everyone!
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