Local variable for primitive in carve sop

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Hello all,

i am trying to use a carve sop to animate the appearance of an object with a lot of primitives. I would like to change the timing per prim. I have the offset stored as a prim attr. Is there a way in the carve sop the get a per primitive attribute?

A workaround might be using a for each and before going into the carve setting a global var based on the prim attr. I'll try that. Is there a more elegant solution?

Cheers,
Koen
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