Hi everyone i have a question about rendering characters. The link below shows a character made in Maya (Final fantasy Spirits within) but is still relevent. Why is her arm not creating artifacts when rendered ? As the geometery is intersecting.
From my experience of building characters the whole character should have a skin over it. I have seen a few characters split into sections but can still move joints no problem when rendering….
http://s23.photobucket.com/albums/b395/1davidlyon/?action=view¤t=Character.jpg [s23.photobucket.com]
Creating & Rendering Characters
5428 4 1- Lyonz
- Member
- 114 posts
- Joined: Oct. 2009
- Offline
- keyframe
- Member
- 1532 posts
- Joined: July 2005
- Offline
- Lyonz
- Member
- 114 posts
- Joined: Oct. 2009
- Offline
- keyframe
- Member
- 1532 posts
- Joined: July 2005
- Offline
- Lyonz
- Member
- 114 posts
- Joined: Oct. 2009
- Offline
-
- Quick Links