Baking Rigid Body Simulation to Keyframes

   6215   0   0
User Avatar
Member
54 posts
Joined: Feb. 2009
Offline
Hey guys, I'm pretty new to Houdini and I've created a simple rigid body simulation. I'd like to convert this simulation into keyframes so that I can scope and edit them by hand.

I've had a search on the forums here and at ODforce but I can't seem to find any solutions. I had a quick look at CHOPS but I haven't really covered these at university yet so I don't really understand them.

Thanks for any help guys,
  • Quick Links