Hello,
Im trying to create a digital Assets to control my texture a bit like in Maya.
I want to be able to crop my texture file and use it for tiling. Right now I have my repeat option but Im scaling my uv to achieve it. So with this technique I wont be able to select a zone in my image to tile.
In maya in the place2d_node I have the option to crop and repeat, and the tiling will be set with the cropped zone.
How to create Texture Tiling
4258 3 0- luckypierre
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- Anonymous
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Check this topic: http://forums.odforce.net/index.php?/topic/6793-repeated-textures-in-vops/page__p__45437&#entry45437 [forums.odforce.net].
Check link in my signature below , there is a repeatVOP you can download.
Check link in my signature below , there is a repeatVOP you can download.
- luckypierre
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- Anonymous
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