Are there any tutorials for the downloaded FX Toolshelf like for the reflective heavy smoke?
Also how do I create liquid from an object like what was shown in the carve tool lesson: http://www.sidefx.com/index.php?option=com_content&task=view&id=1295&Itemid=132 [sidefx.com]
I want to know how to make it so that the cup/sphere outer object doesn't leak?
DJ
Tutorials for FX Tool shelf
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When I say doesn't leak I mean that the liquid/smoke doesn't just fall through: an example is like say I have a glass sphere and I want it filled halfway with water and I then want to animate that sphere and have the water move around.
For the FX Tool Shelf: I can get bubbles and sheeting rain to work but when I say take the default platonic object and use heavy smoke on that toolset I don't see anything; with the Pyro FX and other smoke tools I can see the smoke through the viewport.
DJ
For the FX Tool Shelf: I can get bubbles and sheeting rain to work but when I say take the default platonic object and use heavy smoke on that toolset I don't see anything; with the Pyro FX and other smoke tools I can see the smoke through the viewport.
DJ
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