how to attach one particle per shattered piece?
3453 4 0- Anonymous
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I am trying to attach one particle per shattered piece. For eg, when I shatter a torus piece, I am getting 9 primitive groups with 316 primitives in total. So basically 9 pieces with several primitives in each of them. I want to attach only one particle per shattered piece. Any help on how to achieve this?
- jacob clark
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- CeeGee
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- CeeGee
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I made one idea maybe can be good for some effect,use particle sim that i made in first scene as inital speed and point vel for dops, then add gravity or what you whant…
you can try it, and tell what you think…
qt file show in first part particle sim, and second one is imprt that geo in dops after frame 15 and use point vel for initial speed
you can try it, and tell what you think…
qt file show in first part particle sim, and second one is imprt that geo in dops after frame 15 and use point vel for initial speed
- Anonymous
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