This is one small RnD project
Playing with volume fluid, and i make some custom emith system
for particles with cuspOTL, scale and speed are not realistic.
http://www.vimeo.com/15595033 [vimeo.com]
Just simularing next example with proxy cars,
post new example soon
Flood The City
8130 8 0- CeeGee
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- mzigaib
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Awesome!
Very good result.
I think the greatest problem on this kind of simulation is the workflow between the tests and the final result.
I am wondering how did you do the tests? What resolution did you use on them?
I also would like to know how did you use the 2 containers on this sim to get this result?
Anyway nice work!
Very good result.
I think the greatest problem on this kind of simulation is the workflow between the tests and the final result.
I am wondering how did you do the tests? What resolution did you use on them?
I also would like to know how did you use the 2 containers on this sim to get this result?
Anyway nice work!
- tmdag
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- CeeGee
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Thanks guys
THis is test with car proxy interaction i need better SDF volume but good to see how its going to look
http://www.vimeo.com/15608591 [vimeo.com]
Resolutoin of fluid container was 250, simulation time was 3h for 120frames
on i7 950 3.05ghz 12gb ram.
Simulation was run with hbatch and use on last frame around 7GB
mzigaib this is my dop setup
THis is test with car proxy interaction i need better SDF volume but good to see how its going to look
http://www.vimeo.com/15608591 [vimeo.com]
Resolutoin of fluid container was 250, simulation time was 3h for 120frames
on i7 950 3.05ghz 12gb ram.
Simulation was run with hbatch and use on last frame around 7GB
mzigaib this is my dop setup
- mzigaib
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Very nice, thanks for showing this.
Very interesting the way you used the fluid containers, what's the advantage on using them? Are they with different setups?
Sorry ask about it again, it's that I really like to learn more about volume fluids and yours are really great.
Thanks.
Very interesting the way you used the fluid containers, what's the advantage on using them? Are they with different setups?
Sorry ask about it again, it's that I really like to learn more about volume fluids and yours are really great.
Thanks.
Edited by - Oct. 7, 2010 12:56:56
- mzigaib
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- CeeGee
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I slow down sim 2x i think look much better now
http://www.vimeo.com/15625907 [vimeo.com]
I use 2 container because i have to fluid emiter with diffrent vel and noise settings have 2 sourceapply stil learning this new node has alot of options,
maybe can be only one but for now this is setup.
I didnt try to use fluid vel field for cars i made everything in sim.
http://www.vimeo.com/15625907 [vimeo.com]
I use 2 container because i have to fluid emiter with diffrent vel and noise settings have 2 sourceapply stil learning this new node has alot of options,
maybe can be only one but for now this is setup.
I didnt try to use fluid vel field for cars i made everything in sim.
- mzigaib
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Cool stuff CeeGee, keep the good work coming
What you would have to do to increase the scale of the hole SIM? for the water to have a slow speed but a great intensity of the forces.
Is it possible to do it through the settings without having to actually scale things around?
Anyway thanks for sharing the work.
What you would have to do to increase the scale of the hole SIM? for the water to have a slow speed but a great intensity of the forces.
Is it possible to do it through the settings without having to actually scale things around?
Anyway thanks for sharing the work.
- barriallen
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