TantoYes, because my camera is front of the water surface, I can see the water interact with the collison geo, any way to do that?
Is there a reason why you don't want to raise your collision geo to the height of the water surface?
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Houdini Lounge » Maintain the initial particle position in sim
- 0x14oc
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Houdini Lounge » Maintain the initial particle position in sim
- 0x14oc
- 3 posts
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How Maintain the initial particle position in sim?
I hava an sim with flip, I want to keep the particle postion, but also I want to made the collsion water splash outward how can I do that?
I hava an sim with flip, I want to keep the particle postion, but also I want to made the collsion water splash outward how can I do that?
Solaris and Karma » How could I use my group as matte in Karma render?
- 0x14oc
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How could I use my group as matte in Karma render?
I has two group "inside" and "outside" in RBD geometry sop, I want to set this two group as my matte passed in Karma, hou can I do that? thanks!
I has two group "inside" and "outside" in RBD geometry sop, I want to set this two group as my matte passed in Karma, hou can I do that? thanks!
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