Hello,
I'm new to Houdini and I want to delete the outer piece of a voronoi fracture, but keep some of the top and bottom pieces. Something like this:
I'm able to delete the outer pieces by iterating all pieces that share the outside group. But it will delete all top and bottom pieces, too:
So I've no idea how to mask of or create a new group for all the top and bottom parts, any tutorial or idea how to achieve something like that?
Best,
Hendryk
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Houdini Indie and Apprentice » Voronoi fracture delete outer pieces without top and bottom
- Hendryk
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Houdini Indie and Apprentice » UE4 Integration free?
- Hendryk
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Okay so to get totally clear of this. I've run into similar problems using the free Indi engine license. This is very confusing. Maybe I've done something wrong but the licence administrator includes a valid license for the Houdini engine Indie 16.5.
UE4 Editor Error:
“Hapi error: non-commercial (apprentice) assets not allowed with limited commercial indie licenses”
Does this mean, even I get the free Indi license, I cant cook assets generated with “Houdini Indie 16.5.323” in UE4?
UE4 Editor Error:
“Hapi error: non-commercial (apprentice) assets not allowed with limited commercial indie licenses”
Does this mean, even I get the free Indi license, I cant cook assets generated with “Houdini Indie 16.5.323” in UE4?
Houdini Learning Materials » Houdini modular design tutorial
- Hendryk
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Houdini Learning Materials » Houdini modular design tutorial
- Hendryk
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Hey Guys,
so I know there are some really good tutorials on how to achieve modular assets within Houdini. But for example the tutorials by Anastasia Opara are really in depth ones. Are there any, more basic tutorials for beginners? After some Google research it seems like there aren't a lot of tutorials using a similar approach.
Thanks,
Hendryk
so I know there are some really good tutorials on how to achieve modular assets within Houdini. But for example the tutorials by Anastasia Opara are really in depth ones. Are there any, more basic tutorials for beginners? After some Google research it seems like there aren't a lot of tutorials using a similar approach.
Thanks,
Hendryk
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