I made these roof tails and some of them are unclosed, I try to use foreach connected piece and Polyfill to fill the hole, but I don't know how to determine if there are unshared edges on them. How can I determine or is there any better ways to fill them.
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Technical Discussion » How to determine if there are unshared edges on the model?
- Makaka158
- 2 posts
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Technical Discussion » How to cut a regular polygon into multiple rectangles?
- Makaka158
- 2 posts
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How can I cut a regular polygon with only one primitive into multiple rectangles?
the shape is a randomly generated superposition of multiple rectangles so I can't use addprim ,addvertex to cut it
the shape is a randomly generated superposition of multiple rectangles so I can't use addprim ,addvertex to cut it
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