Hi,
I put the .dll file into $HOME/houdini13.0/dso,but It´s still not work.
Thanks!
Found 11 posts.
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Technical Discussion » Adding Custom VEX Functions By HDK
- SandFX
- 11 posts
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Technical Discussion » Adding Custom VEX Functions By HDK
- SandFX
- 11 posts
- Offline
Hi, does anyone know how add custom vex function by hdk?
I can compile successfully VEX/VEX_Example. C to .dll, but don't know how to use the defined function.
I try to use defined function,but It´s doesn´t work.
thanks!
I can compile successfully VEX/VEX_Example. C to .dll, but don't know how to use the defined function.
I try to use defined function,but It´s doesn´t work.
thanks!
Technical Discussion » Generate piont cloud
- SandFX
- 11 posts
- Offline
I need point cloud file for sss shader,but sss scatter sop only generater point cloud in the surface.
How to get accurate point cloud when it shadered with displacement shader.
Thanks for help!
East
How to get accurate point cloud when it shadered with displacement shader.
Thanks for help!
East
Technical Discussion » About age in pyro !!!
- SandFX
- 11 posts
- Offline
Thank you for your reply!
but I do not know how to use the parameter, and where to use?
but I do not know how to use the parameter, and where to use?
Technical Discussion » About age in pyro !!!
- SandFX
- 11 posts
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hi,
I have two question in pyro:
1. Have pyro age field?
2. How to make smoke fades or rough over time?
thks,
east
I have two question in pyro:
1. Have pyro age field?
2. How to make smoke fades or rough over time?
thks,
east
Technical Discussion » About rest field in the fluid
- SandFX
- 11 posts
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Hi,
I have a problem about rest field in the fluid, I don't know What is this? What is the role? What is does it work?
Who can tell me or the information in this regard?
Thanks
East
I have a problem about rest field in the fluid, I don't know What is this? What is the role? What is does it work?
Who can tell me or the information in this regard?
Thanks
East
Technical Discussion » bgeo format file
- SandFX
- 11 posts
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Technical Discussion » bgeo format file
- SandFX
- 11 posts
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I would like to write a plug-in for maya that can import and export bgeo format!
And the plug-in can import and export geo format,but fail to bgeo.
And I don‘t know how Organization and management of bgeo format file.
help!
east
And the plug-in can import and export geo format,but fail to bgeo.
And I don‘t know how Organization and management of bgeo format file.
help!
east
Houdini Lounge » This is not the bug of the mantra?
- SandFX
- 11 posts
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In the scene, there is only one sphere and a camera!
And the same scene in houdini9.5 is normal!
And my friends have encountered this kind of trouble!
And the same scene in houdini9.5 is normal!
And my friends have encountered this kind of trouble!
Houdini Lounge » This is not the bug of the mantra?
- SandFX
- 11 posts
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tks;
I am sure that is not delayed, and I have to open mplay, I rendering such as a sequence, before render each frame must wait for half a minute.
I am sure that is not delayed, and I have to open mplay, I rendering such as a sequence, before render each frame must wait for half a minute.
Houdini Lounge » This is not the bug of the mantra?
- SandFX
- 11 posts
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My system is windows 32-bit,Using houdini 10.0.249.5。
When I use the mantra when rendering,Click render,And so on until about half a minute rendering!Why is this? Is this bug?
When I use the mantra when rendering,Click render,And so on until about half a minute rendering!Why is this? Is this bug?
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