Thank you animatrix,
this is what i wanted to know.
Colormix works, but gives me washed out colors.
So there is no easy premade solution.
Implementing my own is to much for me, for now.
But now i have an idea how to do this on the Redshift side.
Thanks again animatrix
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Technical Discussion » VEX/VOP - Overlay /other blending modes?
- Ya_rp
- 4 posts
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Technical Discussion » VEX/VOP - Overlay /other blending modes?
- Ya_rp
- 4 posts
- Offline
Hey,
is there a way to change @Cd by another attribute(ramp),
but in a way that Overlay blending mode does?
Let say i have @Cd and f@mask (0 to 1 range) or v@colorgradient attribute
and i want to affect @Cd using @mask/@colorgradaient like overlay blending mode does.
Is there a relatively simple way to do this or i have to do some more complicated math?
is there a way to change @Cd by another attribute(ramp),
but in a way that Overlay blending mode does?
Let say i have @Cd and f@mask (0 to 1 range) or v@colorgradient attribute
and i want to affect @Cd using @mask/@colorgradaient like overlay blending mode does.
Is there a relatively simple way to do this or i have to do some more complicated math?
Edited by Ya_rp - Aug. 26, 2021 07:37:36
Houdini Indie and Apprentice » Wireframe from specified edges only
- Ya_rp
- 4 posts
- Offline
Patar, wow! Thank you.
This is exactly what i was trying to do.
It seems that ends sop was the missing link.
Now i just need to dig deeper into docs, analyze and understand all this
By editing the profile i mean something like in the sweep when where you can choose crosssection/backbone and then skin. But it seems that you need curve there and converting edges to curves in that case doesn't bring similar results for me.
But this is very helpful, thanks again Patar!
This is exactly what i was trying to do.
It seems that ends sop was the missing link.
Now i just need to dig deeper into docs, analyze and understand all this
By editing the profile i mean something like in the sweep when where you can choose crosssection/backbone and then skin. But it seems that you need curve there and converting edges to curves in that case doesn't bring similar results for me.
But this is very helpful, thanks again Patar!
Houdini Indie and Apprentice » Wireframe from specified edges only
- Ya_rp
- 4 posts
- Offline
Hi All,
just started learning Houdini and have a problem.
I would like to get a wireframe but only from specified edges (all hard edges in that case).
1) Can anyone give me a tip on how to do this?
2) Can i control the profile of wireframe?
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