Thank you for your answer bro
I'll check on odForce, and take a look at that pdf.
and about the artifacts… when I mean, it has some artifacts is that is doesn't display very good, but not as bad as it would be flipped in V. And the values shifting looks interesting… couldn't find that attribute though
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Technical Discussion » Zbrush 32 bit disp in houdini
- Yeminius
- 2 posts
- Offline
Technical Discussion » Zbrush 32 bit disp in houdini
- Yeminius
- 2 posts
- Offline
Hey… this is my first post here.
I come from maya, and is very easy to setup that there. I think in houdini is easier, but I can't find any way to do it and make it work properly… it has some artifacts and stuff.
does anyone know a good way to make it work?
I come from maya, and is very easy to setup that there. I think in houdini is easier, but I can't find any way to do it and make it work properly… it has some artifacts and stuff.
does anyone know a good way to make it work?
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