Hey guys wondering if anyone can give me some ideas to tackle this effect on a heightfield: https://twitter.com/Jose_Molfino/status/1669804412569567233 [twitter.com] The artist Jose says that it's a heightfield expanding inside a solver and a gradient field based on height is used for advection. Does anyone know how that works? How would you advect calculated values like gradient field vectors?
Thank you!
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Technical Discussion » Advecting "gradient" Field of Heightfield?
- adamknauer1
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Technical Discussion » UVs on VDB Advection! I am stuck!
- adamknauer1
- 2 posts
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Hello all,
I am struggling to get proper UVs to move along with this vdb surface advection (courtesy of artist Jose Leon Molfino). I assume you would just make the UVs the same as the rest attributes but I am not getting the same results (as the video I attached).
There is not much out there for blending dual rest and adding UVs to a growth simulation.
If someone knows the solution it would be a great help to my personal project!! I attached Jose's file below which I would like to figure out how to add UVs too.
Thank you very much!
https://x.com/Jose_Molfino/status/1585375392101064704?s=20 [x.com]
I am struggling to get proper UVs to move along with this vdb surface advection (courtesy of artist Jose Leon Molfino). I assume you would just make the UVs the same as the rest attributes but I am not getting the same results (as the video I attached).
There is not much out there for blending dual rest and adding UVs to a growth simulation.
If someone knows the solution it would be a great help to my personal project!! I attached Jose's file below which I would like to figure out how to add UVs too.
Thank you very much!
https://x.com/Jose_Molfino/status/1585375392101064704?s=20 [x.com]
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