To all Houdini wizards with leadership experience!
Digital Domain Vancouver/Montreal is looking for a talented and driven FX Department Supervisor to join our team!
As our Head of FX, you will collaborate closely with the Artist Manager, production team, and tech gurus to manage the daily operations of our centralized FX department. In this role, you'll lead and mentor a talented team of FX Artists across our LA, Vancouver, and Montreal studios, ensuring seamless integration of FX work into project workflows. By staying updated on industry trends, you'll help maintain our position at the cutting edge of the VFX world.
So, grab your wand (or stylus) and join us on a journey of boundless opportunities and magical adventures! 🧙♂️✨ and reach out to Senior Recruiter, Amy Quek, at aquek@d2.com.
Job description:
http://careers.digitaldomain.com/description/23_2_1633.pdf [careers.digitaldomain.com]
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Houdini Jobs » FX Department Supervisor (Head of Dept) - Digital Domain
- amyquek
- 6 posts
- Offline
Houdini Jobs » Digital Domain is looking for FX Dept Supervisor
- amyquek
- 6 posts
- Offline
To all Houdini wizards with leadership experience!
Digital Domain Vancouver / Montreal is looking for an FX Department Supervisor to join our team! If you've got the skills to wrangle complex simulations AND lead a team of talented FX artists, we want to hear from you!
Drop a line to our Senior Recruiter, Amy Quek at aquek@d2.com, and let's make some movie magic happen!
This is a full work remotely from home but candidates must be currently residing in British Columbia or Quebec for consideration only.
Here is the job description:
http://careers.digitaldomain.com/description/23_2_1633.pdf [careers.digitaldomain.com]
Please share with your network who may be looking for their next opportunity.
Digital Domain Vancouver / Montreal is looking for an FX Department Supervisor to join our team! If you've got the skills to wrangle complex simulations AND lead a team of talented FX artists, we want to hear from you!
Drop a line to our Senior Recruiter, Amy Quek at aquek@d2.com, and let's make some movie magic happen!
This is a full work remotely from home but candidates must be currently residing in British Columbia or Quebec for consideration only.
Here is the job description:
http://careers.digitaldomain.com/description/23_2_1633.pdf [careers.digitaldomain.com]
Please share with your network who may be looking for their next opportunity.
Houdini Jobs » FX Department Supervisor - Digital Domain Vancouver/Montreal
- amyquek
- 6 posts
- Offline
To all Houdini wizards with leadership experience!
Digital Domain Vancouver/Montreal is looking for an FX Department Supervisor to join our team! If you've got the skills to wrangle complex simulations AND lead a team of talented FX artists, we want to hear from you!
If this is of interest to you, reach out to our Senior Recruiter, Amy Quek at aquek@d2.com.
Here is the job description:
http://careers.digitaldomain.com/description/23_2_1633.pdf [careers.digitaldomain.com]
Please share with your network who may be looking for their next opportunity.
Digital Domain Vancouver/Montreal is looking for an FX Department Supervisor to join our team! If you've got the skills to wrangle complex simulations AND lead a team of talented FX artists, we want to hear from you!
If this is of interest to you, reach out to our Senior Recruiter, Amy Quek at aquek@d2.com.
Here is the job description:
http://careers.digitaldomain.com/description/23_2_1633.pdf [careers.digitaldomain.com]
Please share with your network who may be looking for their next opportunity.
Edited by amyquek - April 13, 2023 18:47:22
Houdini Jobs » Digital Domain is hiring FX Artists and FX Dev!
- amyquek
- 6 posts
- Offline
Digital Domain is looking for amazing FX talents to work on some of the most anticipated amazing shows lined up at DD.
We have immediate open roles for:
⭐ Mid to Senior FX Artists
⭐ Mid to Senior FX Lookdev Artists
This is a fully remote position but candidates must be currently residing in California, British Columbia, and Quebec for consideration only.
Interested, do reach out to Amy Quek, Senior Recruiter at aquek@d2.com.
Please share with your network who may be looking for their next opportunity.
We have immediate open roles for:
⭐ Mid to Senior FX Artists
⭐ Mid to Senior FX Lookdev Artists
This is a fully remote position but candidates must be currently residing in California, British Columbia, and Quebec for consideration only.
Interested, do reach out to Amy Quek, Senior Recruiter at aquek@d2.com.
Please share with your network who may be looking for their next opportunity.
Houdini Jobs » Digital Domain is hiring FX Artists!
- amyquek
- 6 posts
- Offline
Digital Domain Playa, Vancouver and Montreal studios are looking for FX Loodev and FX Artists to start immediately!
*You must be in the US and Canada at the time of application.
Do reach out to Senior Recruiter Amy Quek, at aquek@d2.com ASAP and don't forget to share with your network!
Purpose of the job:
The FX Artist works closely with the FX lead and FX TDs to create high quality effects including rigid body andparticle dynamics,
volume modeling and rendering, procedural geometry generation, and fluid dynamics.
Principal Duties and Responsibilities:
• Design and animate high quality, photo-real effects (fire, smoke, explosions, debris, clouds, etc.) thatmeet all
technical and aesthetic standards for the project.
• Work within the show structure and production deadlines to complete all tasks.
• Work closely with Lighting Artists and Compositors to ensure all effects will work smoothly within theshow
pipeline.
• Produce look tests based on provided reference materials.
• Take direction from FX Leads and FX TDs as well as provide guidance and mentorship to other FX Artists
Education, Experience and Skills Required:
• 3+ years experience as an FX Artist creating photo-real effects elements for feature films.
• Degree in Animation, Arts, Fine Arts or equivalent production experience
• Degree in Computer Science, Engineering or Mathematics a plus
• Expert knowledge of any/all of the following: rigid body and particle dynamics, volume modeling and
rendering, procedural geometry generation, and fluid dynamics.
• Strong understanding of physical dynamics and natural phenomena
• Production experience working in Houdini and/or Naiad is required
• Working experience with one or more other professional software packages such as Maya, 3D Studio Maxor Real
Flow is a plus
• Requires strong technical and communication skills within a show structure
• Firm understanding of effects production pipelines
• Python scripting is a plus
*You must be in the US and Canada at the time of application.
Do reach out to Senior Recruiter Amy Quek, at aquek@d2.com ASAP and don't forget to share with your network!
Purpose of the job:
The FX Artist works closely with the FX lead and FX TDs to create high quality effects including rigid body andparticle dynamics,
volume modeling and rendering, procedural geometry generation, and fluid dynamics.
Principal Duties and Responsibilities:
• Design and animate high quality, photo-real effects (fire, smoke, explosions, debris, clouds, etc.) thatmeet all
technical and aesthetic standards for the project.
• Work within the show structure and production deadlines to complete all tasks.
• Work closely with Lighting Artists and Compositors to ensure all effects will work smoothly within theshow
pipeline.
• Produce look tests based on provided reference materials.
• Take direction from FX Leads and FX TDs as well as provide guidance and mentorship to other FX Artists
Education, Experience and Skills Required:
• 3+ years experience as an FX Artist creating photo-real effects elements for feature films.
• Degree in Animation, Arts, Fine Arts or equivalent production experience
• Degree in Computer Science, Engineering or Mathematics a plus
• Expert knowledge of any/all of the following: rigid body and particle dynamics, volume modeling and
rendering, procedural geometry generation, and fluid dynamics.
• Strong understanding of physical dynamics and natural phenomena
• Production experience working in Houdini and/or Naiad is required
• Working experience with one or more other professional software packages such as Maya, 3D Studio Maxor Real
Flow is a plus
• Requires strong technical and communication skills within a show structure
• Firm understanding of effects production pipelines
• Python scripting is a plus
Houdini Jobs » Digital Domain is hiring FX LookDev Artists!
- amyquek
- 6 posts
- Offline
Digital Domain Playa, Vancouver, and Montreal studios are looking for FX Loodev and FX Artists to start immediately!
*You must be in the US and Canada at the time of application.
Do reach out to Senior Recruiter Amy Quek, at aquek@d2.com ASAP and don't forget to share with your network!
Purpose of the job:
The FX Development (Dev) Artist works closely with the FX lead and FX TDs to create high quality effects
including rigid body and particle dynamics, volume modeling and rendering, procedural geometry
generation and fluid dynamics. The main focus of this role is to create set ups that can be used both
within their own shots, as well as that of others on the team. This is a senior position within the group
and as such the role requires a solid understanding of both the technical aspects of the role as well as
the artistic creation of FX Dev.
Essential Functions/Responsibilities:
• Design and animate high quality, photo-real effects development (fire, smoke, explosions,
debris, clouds, etc) that meet all technical and aesthetic standards for the project in a way that
can be utilized by others on the team
• Work within the show structure and production deadlines to complete all tasks
• Work closely with FX Lead/Supervisor to ensure all effects will work smoothly within the show
pipeline
• Produce look tests based on provided reference materials
• Take direction from FX Leads and FX Pipeline TDs as well as provide guidance and mentorship to
other FX Artists
Education and/or Experience Required:
• 7+ years experience as an FX Artist creating photo-real effects elements for feature films
• Degree in Animation, Arts, Fine Arts or equivalent production experience
• Degree in Computer Science, Engineering or Mathematics a plus
• Expert knowledge of any/all of the following; rigid body and particle dynamics, volume modeling
and rendering, procedural geometry generation and fluid dynamics
• Strong understanding of physical dynamics and natural phenomena
• Production experience working in Houdini is required
• Working experience with one or more other professional software packages such as Maya, 3D
Studio Max, Nuke, or RealFlow is a plus
• Requires strong technical and communication skills within a show structure
• Firm understanding of effects production pipelines
• Python scripting is a plus
*You must be in the US and Canada at the time of application.
Do reach out to Senior Recruiter Amy Quek, at aquek@d2.com ASAP and don't forget to share with your network!
Purpose of the job:
The FX Development (Dev) Artist works closely with the FX lead and FX TDs to create high quality effects
including rigid body and particle dynamics, volume modeling and rendering, procedural geometry
generation and fluid dynamics. The main focus of this role is to create set ups that can be used both
within their own shots, as well as that of others on the team. This is a senior position within the group
and as such the role requires a solid understanding of both the technical aspects of the role as well as
the artistic creation of FX Dev.
Essential Functions/Responsibilities:
• Design and animate high quality, photo-real effects development (fire, smoke, explosions,
debris, clouds, etc) that meet all technical and aesthetic standards for the project in a way that
can be utilized by others on the team
• Work within the show structure and production deadlines to complete all tasks
• Work closely with FX Lead/Supervisor to ensure all effects will work smoothly within the show
pipeline
• Produce look tests based on provided reference materials
• Take direction from FX Leads and FX Pipeline TDs as well as provide guidance and mentorship to
other FX Artists
Education and/or Experience Required:
• 7+ years experience as an FX Artist creating photo-real effects elements for feature films
• Degree in Animation, Arts, Fine Arts or equivalent production experience
• Degree in Computer Science, Engineering or Mathematics a plus
• Expert knowledge of any/all of the following; rigid body and particle dynamics, volume modeling
and rendering, procedural geometry generation and fluid dynamics
• Strong understanding of physical dynamics and natural phenomena
• Production experience working in Houdini is required
• Working experience with one or more other professional software packages such as Maya, 3D
Studio Max, Nuke, or RealFlow is a plus
• Requires strong technical and communication skills within a show structure
• Firm understanding of effects production pipelines
• Python scripting is a plus
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