exactly for the same answer I am searching and searching..
did you find a way to render particles with varying alpha ?
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Houdini Indie and Apprentice » alpha in color POP, is it normal ? and few more questions
- borisb2
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Technical Discussion » New fracture test
- borisb2
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nice setup with the particles/ground-cracking.
I know the workflow with centering the particles/copying the objects but how do you affect/animate only the particles at the path ? Is that an animated POP-force ?
So far I only had a look at the 3d-buzz-setup where the particles are animated based on distance to a locator
any tips?
I know the workflow with centering the particles/copying the objects but how do you affect/animate only the particles at the path ? Is that an animated POP-force ?
So far I only had a look at the 3d-buzz-setup where the particles are animated based on distance to a locator
any tips?
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