We are looking for mid - senior FX artists for on-site work at our offices in Stockholm.
Please send your reel, and resume to careers@milford.se
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Houdini Jobs » Mid/Senior FX artist, Milford Animation (Stockholm)
- jfroxenhed
- 2 posts
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Houdini Lounge » Thoughts on Substance Designer?
- jfroxenhed
- 2 posts
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Korny Klown2BabaJ
I find creating textures and working with them in Houdini more than adequate.
Well if you have some workflows to share or tutorials to reference I'd be happy to learn about them, I don't even see myself capable of generating a generic brick texture, let alone some fancy multi layer metal-rust-paint-scratches-reflection robot material.
Here is a cop2 network with a simple brick pattern made with vopcop.
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