HI EVERYONE IM WORKING ON A PROJECT,I HAVE TO PUT SOME GEOMETRYS
IN THE SKY WITH A CLOUD FORM.
I SAW THE CMIVFX TUTORIAL,FOR THESE CASE IN PARTICULAR,AND ITS VERY COOL,THE AUTOR CREATE A CLOUD,THATS ITS EASY,AFTER CREATE A ISSOOFEST WITH A BIG RESOLUTION AND MAKE TWO I3D ONE FOR DENSITY,AND OTHER FOR GRADIENT,AFTER IN THE VEX OR CLOUD HE LOAD IN THE VEX SO THE GEOMETRY TAKES THE CLOUD FORM,
THIS LAS STEP,ITS IMPOSIBBLE ,THERES A BUG AND WHEN I TRY LOAD THE I3D THE IMAGE DISSAPEAR.
HOW CAN I FIXED THAT??
ARE OTHER WAY TO MKAE THIS EFFECT??
FOR EXAMPLE A TITLE WITH CLOUDSHAPE
THANKYOU FOR READ ME AND HELP
BEST REGARDS AND SORRY FOR MY ENGLISH
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Technical Discussion » CLOUD SHAPE
- jlgandalf
- 10 posts
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Technical Discussion » Ocean tool for mac
- jlgandalf
- 10 posts
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Technical Discussion » Ocean tool for mac
- jlgandalf
- 10 posts
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HI folks recently i adquired the Cmivfx video “Houdini tips 2” and he has install the ocean tool i cant found it for mac.
Please anyone can help me??
Best regards and thankyou
Please anyone can help me??
Best regards and thankyou
Technical Discussion » Controla particles
- jlgandalf
- 10 posts
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Thank you blonde i will try follow the examples and the advice and i will tell you,now im going to workin thist moment,i hope you will see the result soon
Technical Discussion » Controla particles
- jlgandalf
- 10 posts
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Hi evereyone and many thanks to read and help me ,so i have a problem i want to make some Ink like in HarryPotter film (see the picture) ,i have a sphere emtiing paricles this particles i will render like points and millons or particles looks like a ink in smoke container,td advect by fluid,when i make the render yes its looks like ink,my problem its the behavior of the
particles,they expand so much and the effect needs be stoped i want stay together like the travel along a way and nor expand
I tried a chargue,with interact but nothing dont work,please any ideas how i can control the particles??
sorry for my english i can read it but at time to write its other thing
particles,they expand so much and the effect needs be stoped i want stay together like the travel along a way and nor expand
I tried a chargue,with interact but nothing dont work,please any ideas how i can control the particles??
sorry for my english i can read it but at time to write its other thing
Technical Discussion » Ram question
- jlgandalf
- 10 posts
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Hi evereyone i know this its a stupid question but how can i said in houdini memory ram must use i dont know where i can said this??
thank so much
thank so much
Technical Discussion » Particles emiter
- jlgandalf
- 10 posts
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asnowcappedromance
hehe yes it's very spanish )
ok, to be a little more clearly, the particle SOP makes you very limited. There is a forces tab as you can see, but only to add some noise, wind or gravity. But there are a lot more forces than that, just create a POP SOP and jump into it by doubleclicking, hit the tab key and you will see that there really are a lot of nodes that will help you building fancy particle systems such as events, groups, forces, attributes etc.
Of course you can also group particles in SOP Level with group nodes, that's possible.
In my opinion the particle SOP is a bit obsolete, I never use it!
OK thanks a lot its all clear,i have one more question ,if you want i dont want steal your time,i have to make something effects transform object into ink like the video of the link ,any advice im a littel lost
http://www.troublemakers.tv/weareflink_niko_tziopanos_CCTV_ink.html [troublemakers.tv]
thank so much again
Technical Discussion » Particles emiter
- jlgandalf
- 10 posts
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asnowcappedromance
hi there,
basically the Particle SOP is a more simplified version of the Pop Network.
Within the POP Network you are able to create a whole bunch of other nodes like groups, forces, attributes etc. so if you're aiming for complex particle animations go for the Popnet, sometimes it's sufficient to take the particle SOP though, depends on what you're wanting to create!
all the best,
Manuel
hi Manuel you have a typicial spanish name ,the first thank yo for answer me,i understand you so you said me in the Particle SOP we cant add oyhe nodes like groups or forces??
Technical Discussion » Particles emiter
- jlgandalf
- 10 posts
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Hi im new with Houdini ,i m learning about the particles and i have a stupid question theres two ways to create a emiter,the first its i menu particles and create a emiter ,ant the second one its from pop network ,the result its the same i think so one yo see in the view scene and the other yo have to change particles view ,my question its what the diferent betewn two methos.
than so much and sorry fot my english
than so much and sorry fot my english
Work in Progress » ink problem
- jlgandalf
- 10 posts
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Hi everybodythe first think sorry for my english im from spain and my english not its perfect,i have a project and i have to make some object to morfing on ink like the video of this link
http://www.troublemakers.tv/weareflink_niko_tziopanos_CCTV_ink.html#. [troublemakers.tv]
i dont know how can i start,please any ideas thank you so much for read me
best regards
http://www.troublemakers.tv/weareflink_niko_tziopanos_CCTV_ink.html#. [troublemakers.tv]
i dont know how can i start,please any ideas thank you so much for read me
best regards
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