I'm trying to destroy a building geometry and it has been pre-fractured. Because of this there are particles leaking everywhere! because only part of the geo is being destroyed i thought it would be better to create a VOP to only emit particles through velocity.
When i create a POP VOP and to perform a simple test i just hooked up life to velocity but it seems to give the opposite effect so the life node is creating velocity. Is there a way to invert this effect? i've tried searching around for a similar effect but can't seem to find any.
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Houdini Learning Materials » debris tool emit by velocity
- justastudent
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