#urgent
Hello everybody,
This is regarding a project I am working on currently.
I want to apply material shader with displacement on red portion while the grey areas will have a constant shader. Trick is red portion is animated and moving from point 1 to 2. How to use this red color value to drive my shader from point 1 to 2. Any help is appreciated. Its kind of urgent and I am stuck badly here.
Thanks in advance.
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Houdini Learning Materials » How to drive shader at specific animated colored portion
- maximus_dimitris
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