Hi all,
While trying to add Unity support, I have some problems with using mbPlumage inside Unity 5. The asset consists of 1 open asset that contains 2 closed assets. In Unity when I drag the main asset into the scene, the others only get added as dummies.
Also, all the object inputs are all greyed out and I don't know why.
Found 3 posts.
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Houdini Engine for Unity » Problem with nested asset
- mbuettner
- 3 posts
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The Orbolt Smart 3D Asset Store » Problems with Houdini Engine and Nested Assets
- mbuettner
- 3 posts
- Offline
The Orbolt Smart 3D Asset Store » Problems with Houdini Engine and Nested Assets
- mbuettner
- 3 posts
- Offline
Edit: I have posted here instead:
https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=176217#176217 [sidefx.com]
https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=176217#176217 [sidefx.com]
Edited by - April 29, 2015 01:29:28
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