Hi all,
Is it possible to change the bounding geometry (other than box) in pyro solver while simulating smoke effect ?
I was trying to simulate smoke inside tours or sphere so I needed to change the bounding shape to geometry other than box .
I tried also to keep the source inside the geomtry and set the geometry as a collision geometry but also did not work.
any ideas ?
Thank you!
Found 2 posts.
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Technical Discussion » Bounding geometry - Pyrosolver
- muneam.zeinab
- 2 posts
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Technical Discussion » Applying gravity on only one object in Vellum simulation
- muneam.zeinab
- 2 posts
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Hi everyone,
I'm trying to build a simulation where a cloth is attached to a flexible metal ring.
during the simulation, the cloth should shrink and deform the metal ring. but to get a realistic behavior I need to apply gravity force only on the cloth object ( and this part is my issue now).
note that I can't pin the ring points because they need to move according to the shrinkage of the cloth movement.
Thank you in advace.
I'm trying to build a simulation where a cloth is attached to a flexible metal ring.
during the simulation, the cloth should shrink and deform the metal ring. but to get a realistic behavior I need to apply gravity force only on the cloth object ( and this part is my issue now).
note that I can't pin the ring points because they need to move according to the shrinkage of the cloth movement.
Thank you in advace.
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