I am having a similar issue in houdini 18.0.566
When animating a mesh, there is swimming noise moving through my hair. I was able to get it down to the hairclump in the hairgen add curl attribute.
Is there a way to pass a rest attribute to the corehairclump node?
When I add curls in the hairgen with the hairclump, i get swimming curls when it animates. What is the proper workflow for curls? I have seen some very cool examples of this in some demos for houdini 16. Is the curl attribute only for guides? would be nice to be able to add it at the hairgen level.
Thanks in advance,
Rob
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Technical Discussion » Fractal hair clumping changing on each frame
- robau2bitfx
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Technical Discussion » Hair clumps recooking during animation - rest issue
- robau2bitfx
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