Hi, I'm also working with the new H16 terrain tools and having issues exporting heightmaps. I have been having issues with both that file provided and the heightfield_output node. When I remap my terrain from 0 to 1.. it causes a stair-stepping effect with the image across elevation changes due to the remapping. When I don't remap it, all my values come out above 1 and give me a mostly white image, and 16-bit floating point in the heightfield_output doesn't seem to resolve this either. I can post these png's if needed to see what my issue is when I get home.
Any ideas? I'd hate to have to just straight export the geo.
Thanks!
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Technical Discussion » Export terrain to import in Unreal Engine.
- shaals
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