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Technical Discussion » Bubbles in fluid
- sinelab
- 6 posts
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Can anyone give me some direction I'm a Houdini Newbie, See attached I have a popnet with spheres attached which react to the fluid. Which I have got that part working but I want the spheres to be more bubble irregular shape maybe even reacting to each other is this possible ?
Edited by sinelab - June 27, 2020 09:17:25
Technical Discussion » Flip Tank Square to a Cylinder Shape
- sinelab
- 6 posts
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I'm a Houdini newbie, I've created a Square FLIP tank Simulation but I want the tank to be a cylinder. Would anyone know how I would achieve this ?
Thanks
Thanks
Houdini Indie and Apprentice » Vex Expressions Question Sand
- sinelab
- 6 posts
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I'm a Houdini Newbie, and I'm following a tutorial on Pop Grains which is very good.
Tutorial is here :
https://vimeo.com/132847114 [vimeo.com]
TimeCode : 37:20
Towards the end he adds a proximity point and calculates 1000 grains to fall every frame based on the distance to the point. The expression used on the force node is :
force*=@id <(@Frame *1000);
I've been trying to get 50 grains to fall per frame until it reaches frame 50. At 50 frames and above I would like 1000 grains to start to fall per frame.
Is this possible with expressions ?
Thanks
Tutorial is here :
https://vimeo.com/132847114 [vimeo.com]
TimeCode : 37:20
Towards the end he adds a proximity point and calculates 1000 grains to fall every frame based on the distance to the point. The expression used on the force node is :
force*=@id <(@Frame *1000);
I've been trying to get 50 grains to fall per frame until it reaches frame 50. At 50 frames and above I would like 1000 grains to start to fall per frame.
Is this possible with expressions ?
Thanks
Houdini Indie and Apprentice » Problems with grains and static objects
- sinelab
- 6 posts
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Houdini Indie and Apprentice » Problems with grains and static objects
- sinelab
- 6 posts
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I'm a Houdini Newbie and I followed a tutorial on sand It's working how I want it. Most of the sand is falling into a cylinder and through a small hole. I'm getting a few stray particles breaking free see attached. Anyone got any ideas how I could fix this ?
Edited by sinelab - Feb. 28, 2018 19:47:32
Houdini Indie and Apprentice » Alembic Sand Simulation Export
- sinelab
- 6 posts
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Hi This is my first post here are I've been using Houdini for 1 day. I've set up a simple sand simulation and I want to export it to render in lightwave which supports alembic, can anyone help and give me any info on how I can export this out of houdini?
Thanks in advance
Thanks in advance
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