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Houdini Indie and Apprentice » Flip Sim and RBD Interaction

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sking_xyz
2 posts
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 Dec. 9, 2021 18:48:47
Hi everyone I want to have a fractured container (Cylinder) filled with water inside and a ball break the container and let the fluid flow.
With a Static Object I can make the water stay inside without particle loss, but with the RBD Packed Object the water just disappears

here is the example: https://gyazo.com/c38cee4b190b4da799081a30e3d6abb4 [gyazo.com]

I changed a lot of parameters like: Particle separation, Particle radius Scale, Grid Scale...etc, and still not working
I searched in a lot of forums and I can't understand a lot of things because I'm new in houdini and it's too difficult to me.

I would like to finish this little personal project and I would appreciate your help.


thanks to everyone
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Houdini Indie and Apprentice » Making a pool trampoline

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sking_xyz
2 posts
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 Oct. 28, 2021 05:23:37
Hello guys, I'm new on houdini and this is my first post, I'm trying to make a pool trampoline sim as a personal project in Houdini using the Rbd solver to throw a "ball", and then I need to bend a little bit the trampoline when the "ball" hits the trampoline and then returns to the original form as a real pool trampoline, I tried to use the Vellum Strut softbody , but as I said before I'm new on houdini and I don't understand a lot of things. I need someone to tell me how can I achieve this, what solvers I need to use, how can I mix them, what parameters I have to change...etc


I attached my file so you can see what I have tried to do...

thanks a lot
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