A rudimental edgering-workaround:
1. Select a Polygon-Loop
2. “CTRL+i” to invert the selection
3. Press “3” to convert to edges
4. “CTRL+i” to invert the selection
Eric
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Houdini Indie and Apprentice » Beginners Q's (switching from maya)
- superquadric
- 2 posts
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Technical Discussion » Feature Request: Align handle to the normal
- superquadric
- 2 posts
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I have to agree, i am new to Houdini but this was one of the first Functions i was missing…
Coming from XSI, i really miss the Reference-Option in the Transform Panel, where you can pick any Object or Component as a Referenz for your Transforms or easily snap the Pivot or Manipulator to a Component.
This Functionality should really be added to Houdini…
Eric
Coming from XSI, i really miss the Reference-Option in the Transform Panel, where you can pick any Object or Component as a Referenz for your Transforms or easily snap the Pivot or Manipulator to a Component.
This Functionality should really be added to Houdini…
Eric
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