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Houdini Engine for Unreal » H16 Heightmap to UE4 no erosion?
- thrillbuilder
- 4 posts
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houdini fx 504.20 i believe, not 100 percent sure and i have been using what ever engine works with 4.14, as that where all my assets are for the game im working with, every time i update it i get compatibility errors so im not really sure what i should do now, i am currently updating to the latest daily build. maybe i just had a problem with the last one before 557, wish me luck, ill get back to you on my results
Edited by thrillbuilder - April 12, 2017 15:17:04
Houdini Engine for Unreal » H16 Heightmap to UE4 no erosion?
- thrillbuilder
- 4 posts
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Houdini Engine for Unreal » H16 Heightmap to UE4 no erosion?
- thrillbuilder
- 4 posts
- Offline
let me get a copy of my HDA it uses multiple timeshift nodes, and even with the hda you provided i use in ue4 and as soon as i use erosion ue4 crashes
Houdini Engine for Unreal » H16 Heightmap to UE4 no erosion?
- thrillbuilder
- 4 posts
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I cant seem to get my heightmap to save out as HDA and keep the erosion settings, ive read other posts and i cant seem to fix my problem, i also would like to have multiple erosion layers so that i can have different levels of erosion such as big rivers, then the smaller erosion from rain fall and land slides etc.
No matter what i do i cant seem to get erosion to be built within ue4
No matter what i do i cant seem to get erosion to be built within ue4
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