Robot_and_RobotExperiencing the same problem, here is a tricky way to avoid open too many tabs, when you working under sop content, create a sop node (any of them, like a cube node) and display it. when you re-display your original node, you may find the viewport works fine.
The ONLY way to refresh the Viewport is by creating a new scene tab. By the end of my working session I may have up to 5 new scene tabs all beacause of this bug.
Found 3 posts.
Search results Show results as topic list.
Technical Discussion » H19 Viewport Refresh Bug
- yuqingfx
- 3 posts
- Offline
Solaris and Karma » Issue of reading values in LOP
- yuqingfx
- 3 posts
- Offline
Thank you Mark, that make sense to me.
I noticed that it is hard to debug when I using for loop in lop, especially for cross context actions like lop-sop-lop, for example I can't check the in-progress result, and also it will report errors when I cook nodes inside the for loop. I think they are all relate to the losing track of context options issue maybe?
Thanks again,
Yuqing
I noticed that it is hard to debug when I using for loop in lop, especially for cross context actions like lop-sop-lop, for example I can't check the in-progress result, and also it will report errors when I cook nodes inside the for loop. I think they are all relate to the losing track of context options issue maybe?
Thanks again,
Yuqing
Solaris and Karma » Issue of reading values in LOP
- yuqingfx
- 3 posts
- Offline
Hi there,
I'm working on an OTL which will process multiple assets with lop, but currently, I got a problem to read attribute value in sop( a sop modify lop in for each loop)
Basically I calculated some attributes based on input asset(saved on detail level), and I can see the result as a primvar when the loop end, but I can't read it as parameter inside sop modify.
Thanks,
Yuqing
I'm working on an OTL which will process multiple assets with lop, but currently, I got a problem to read attribute value in sop( a sop modify lop in for each loop)
Basically I calculated some attributes based on input asset(saved on detail level), and I can see the result as a primvar when the loop end, but I can't read it as parameter inside sop modify.
Thanks,
Yuqing
Edited by yuqingfx - July 27, 2020 11:13:27
-
- Quick Links