thanks a lot.
Haha, never recogniced that…. mostly its not always after closing the performance editor…
Cheers
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Houdini Lounge » glowing nodes
- Follyx
- 237 posts
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Houdini Lounge » glowing nodes
- Follyx
- 237 posts
- Offline
Hi,
so whats up now? Some nodes are glowing red and green? Where have I activated that…. lol
Any suggestion is welcom and thank you in advance.
Cheers
so whats up now? Some nodes are glowing red and green? Where have I activated that…. lol
Any suggestion is welcom and thank you in advance.
Cheers
Technical Discussion » Attributes
- Follyx
- 237 posts
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Houdini Learning Materials » Krakatoa like setup
- Follyx
- 237 posts
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Houdini Lounge » advanced attributes
- Follyx
- 237 posts
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Houdini Lounge » advanced attributes
- Follyx
- 237 posts
- Offline
Hi,
please, if I middleclick on a node to get the nodeinfos and attributes: What is the meaning of: i.e. (pf), (4f), (3f), (lf), (li), (ls), (Os,l) etc. behind some attributes?
searches in help but didnt found anything most probably caused by didnt know for what I'm searching for…
Thanks in advance and a nice day
please, if I middleclick on a node to get the nodeinfos and attributes: What is the meaning of: i.e. (pf), (4f), (3f), (lf), (li), (ls), (Os,l) etc. behind some attributes?
searches in help but didnt found anything most probably caused by didnt know for what I'm searching for…
Thanks in advance and a nice day
Technical Discussion » Attributes
- Follyx
- 237 posts
- Offline
Hi,
please, if I middleclick on a node to get the nodeinfos und attributes: what means: (pf), (4f), (3f), (lf), (li), (ls), (Os,l) and so on…
searches in help but didnt found anything most probably caused by didnt know for what I'm searching for…
Thanks in advance and a nice day
please, if I middleclick on a node to get the nodeinfos und attributes: what means: (pf), (4f), (3f), (lf), (li), (ls), (Os,l) and so on…
searches in help but didnt found anything most probably caused by didnt know for what I'm searching for…
Thanks in advance and a nice day
Houdini Learning Materials » Krakatoa like setup
- Follyx
- 237 posts
- Offline
Hi,
how would you setup a PS to get asimiliar effect like Krakatoa from Thinkbox (3dmax)?
Cheers
how would you setup a PS to get asimiliar effect like Krakatoa from Thinkbox (3dmax)?
Cheers
Technical Discussion » Geometry node in the output network
- Follyx
- 237 posts
- Offline
Hi,
another beginner trouble….
I want to render out via the out network a geometry- and a wedge NODE (SOP?), a small dynamic and fluid simulation.
Unfortunately the OUT network makes me a lot of trouble.
Would you mind to check the attached file and help me in finding a solution?
Thanks in advance.
Cheers,
Huschi
another beginner trouble….
I want to render out via the out network a geometry- and a wedge NODE (SOP?), a small dynamic and fluid simulation.
Unfortunately the OUT network makes me a lot of trouble.
Would you mind to check the attached file and help me in finding a solution?
Thanks in advance.
Cheers,
Huschi
Houdini Lounge » info window suggestion on merge SOP
- Follyx
- 237 posts
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a small extension to the merge info window:
all necessary infos here:
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=130711#130711 [sidefx.com]
all necessary infos here:
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=130711#130711 [sidefx.com]
Technical Discussion » named missmatch attributes
- Follyx
- 237 posts
- Offline
ok, I'll do my best:
Yep, the merge SOP
the jpgs are self-explanatory.
As you can see without the attrib-del SOP I've a mismatch of 2 attributes.
It wouldbe perfect if the infobox of the missmatched merge SOP would tell just with the attribute names wich attributes causes the mismatch. In other cases its pretty time consuming in checking and figuting out the missing attributes. In my recommendation it would be much easier: reading the missing attribute names, an del-Attribute SOP, ready.
Cheers
Yep, the merge SOP
the jpgs are self-explanatory.
As you can see without the attrib-del SOP I've a mismatch of 2 attributes.
It wouldbe perfect if the infobox of the missmatched merge SOP would tell just with the attribute names wich attributes causes the mismatch. In other cases its pretty time consuming in checking and figuting out the missing attributes. In my recommendation it would be much easier: reading the missing attribute names, an del-Attribute SOP, ready.
Cheers
Technical Discussion » named missmatch attributes
- Follyx
- 237 posts
- Offline
Hi,
wouldnt it be cool if on middleclick in case of a mismatched attribute the infowindow would show wich attributes has failed?
cheers
wouldnt it be cool if on middleclick in case of a mismatched attribute the infowindow would show wich attributes has failed?
cheers
Houdini Lounge » moving geometry into a geometrycontainer
- Follyx
- 237 posts
- Offline
Hi,
please, how could I move geometry from the object level i.e. a plane and curve into a geometry container? Or a referral to it….
Thanks in advance
please, how could I move geometry from the object level i.e. a plane and curve into a geometry container? Or a referral to it….
Thanks in advance
Houdini Lounge » print of nodes
- Follyx
- 237 posts
- Offline
Holodri,
please, is there a way to print or show a complete network respectively choosen nodes in different levels.
The second one: is there any plugin to print networks?
Thanks in advance, good times an peace
please, is there a way to print or show a complete network respectively choosen nodes in different levels.
The second one: is there any plugin to print networks?
Thanks in advance, good times an peace
Technical Discussion » fracturepoint size
- Follyx
- 237 posts
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Hi,
please, how could I make the fracturepointsize bigger in the viewport?
Thanks in advance.
Huschi
please, how could I make the fracturepointsize bigger in the viewport?
Thanks in advance.
Huschi
Technical Discussion » viewport shading
- Follyx
- 237 posts
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Hi all together,
as a newbie in Houdini, my first question is about the viewportshading.
If I use the high quality lightning, all turns black. I just use a torus and a pointlight above it. Working with a HP Pavillon DV7 with an AMD 7690M XT.
Also the renderoutput turns just black.
I'm sure its just a tinny problem, but how to solve? :-)
Thanks in advance.
as a newbie in Houdini, my first question is about the viewportshading.
If I use the high quality lightning, all turns black. I just use a torus and a pointlight above it. Working with a HP Pavillon DV7 with an AMD 7690M XT.
Also the renderoutput turns just black.
I'm sure its just a tinny problem, but how to solve? :-)
Thanks in advance.
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