I've done my obligatory melting gold fluid video! Wanted to plug in emissive using viscosity to give it some more interesting look but ran out of time. Trying to get at least SOME of these in on time.
Hey, saw your livestream on the unreal twitch, hadn't actually heard of these tools before then, they look super usefull. I attempted to download and install the development branch from Github but I can't seem to get it working. The read me seems almost too simple for the install. I'm working on windows. as i understand it, the install process is:
1. Download the toolset zip file 2. unzip it into the Houdini installation directory (C:\Users\username\Documents\houdini16.0) 3. this creates a “GameDevelopmentToolset-Development” folder in the houdini16 folder 4. I then modify the line in the .env file that was in the zip file from: HOUDINI_PATH = PATH_TO_YOUR\GameDevelopmentToolset;& To HOUDINI_PATH = C:\Users\username\Documents\houdini16.0\GameDevelopmentToolset-Development 5. Then I copy that modified .env file into my installation directory (C:\Users\username\Documents\houdini16.0)
This is following the read me that is in the zip file downloaded from Github, and it isn't working. I have no idea how the houdini .env file works or environment variables in general, so i'm sure i'm missing something obvious.
Hey just a heads up i was also working through the GaTu wall tutorial and got stuck on the UV part, make sure the UVTexture nodes are set to “Vertex” and not “Point” had something similar i had to do to get the colors to transfer properly when doing to the wall cross section part of it as well. I think it works for him because hes on Houdini 15? not sure though.