Have been messing around with solaris for a year or so, but this behavior seems new:
- Making a cube/box (or any other primitive) in solaris will show it subdivided/smoothed.
Bounding box will still be a cube. And it will render as a cube. But viewport will look like image provided.
As the LOPS viewport does not have an effect with "shift +" / "shift -" for viewport displacement I have no clue what is happening. The same behavior happens for everyone at our studio with 18.5.
Have I done something stupid?
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Solaris and Karma » Solaris viewport subdivision bug?
- AndreasWeidman
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