Forgot your password?   Click here   •   No account yet?   Please Register    •   Or login using  
EN Login
SideFX Homepage
  • Products
    • What's New in H20.5
      • Overview
      • VFX
      • Copernicus
      • Animation
      • Rigging
      • Lookdev
    • Houdini
      • Overview
      • FX Features
      • CORE Features
      • Solaris
      • PDG
    • Houdini Engine
      • Overview
      • Engine Plug-Ins
      • Batch
    • Karma Renderer
    • Compare
    • SideFX Labs
    • Partners
  • Industries
    • Film & TV
    • Game Development
    • Motion Graphics
    • Virtual Reality
    • Synthetic Data for AI/ML
  • Community
    • Forum
    • News Feed
      • Overview
      • Project Profiles
      • Houdini HIVE Events
      • Contests & Jams
    • Gallery
    • Event Calendar
    • User Groups
    • Artist Directory
  • Learn
    • Tutorials
      • Overview
      • My Learning
      • Learning Paths
      • Tutorial Library
    • Content Library
    • Tech Demos
    • Talks & Webinars
    • Education Programs
      • Overview
      • Students
      • Instructors
      • Administrators
      • List of Schools
      • Resources
  • Support
    • Customer Support
    • Licensing
      • Overview
      • Commercial
      • Indie
      • Education
    • Help Desk | FAQ
    • System Requirements
    • Documentation
    • Changelog / Journal
    • Report a Bug/RFE
  • Try | Buy
    • Try
    • Buy
    • Download
    • Contact Info
 
Advanced Search
Forums Search
Found 151 posts.

Search results Show results as topic list.

Technical Discussion » Waterfall With Particles

User Avatar
CeeGee
222 posts
Offline
 Feb. 28, 2008 12:16:36
RealFlow is very fast, Houdini fliud particls a bit slow the RF
See full post 

Houdini Lounge » Need this file

User Avatar
CeeGee
222 posts
Offline
 Feb. 26, 2008 15:24:36
On this Korean forum there is a very good spash simulation
if somebody have this file scene
rnd.water_splash.v2.hip
i will be very happy

http://www.houdini.or.kr/forum/viewtopic.php?f=24&t=1042 [houdini.or.kr]

Thank you
See full post 

Technical Discussion » water wake???

User Avatar
CeeGee
222 posts
Offline
 Feb. 25, 2008 11:55:28
Hi, it posible to make this kind of deforming on geomatry…

http://en.wikipedia.org/wiki/Image:Wake.avon.gorge.arp.750pix.jpg [en.wikipedia.org]

Thanks…
See full post 

Technical Discussion » Waterfall With Particles

User Avatar
CeeGee
222 posts
Offline
 Jan. 2, 2008 15:25:45
Thanks Allegro, i found a solution probelm was with tin plate collision, after extrude it work fine,

Happy New Year
See full post 

Technical Discussion » New fracture test

User Avatar
CeeGee
222 posts
Offline
 Dec. 29, 2007 01:05:58
I posted while ago some simple fracture test
This is new one but with more fractured object
Simulation:
1430-RBD object - Sinulation time - 150rames - 8hours
See full post 

Technical Discussion » Fracture test

User Avatar
CeeGee
222 posts
Offline
 Dec. 22, 2007 05:55:16
I have a prblem with FracureSOP, the i found some fracture script in 3dstudio max..

This is a test with that in Houdini
See full post 

Technical Discussion » Waterfall With Particles

User Avatar
CeeGee
222 posts
Offline
 Dec. 20, 2007 17:40:07
Hi this is my Rnd for waterfall with Realflow

http://rapidshare.com/files/77967064/waterfall_high.mov [rapidshare.com] - 13mb

I want to do same thing with Houdini..

I setup the scene but a have a problem whan a run the simulation particles are not collision with
waterfall geometry. Then a put hihger value in tab collsion - Volume - mode Ray intersect - division from 10 - 200
after that particle colide with surface but some of the is going true the surface…

Here is the scene. Work is done in H9.1

http://rapidshare.com/files/77968358/waterfall_05_H9-1.rar [rapidshare.com] - 4mb

Thank you…
See full post 

Technical Discussion » How to make drool???

User Avatar
CeeGee
222 posts
Offline
 Dec. 18, 2007 18:09:00
Alanw - thank you man, that its for the first tip, i try to do like you but a hava a problem but your scene is solution. Now to find solution with WireSOP.
I need drool from dog mouth not to leek just to stay always and ahve animation if mouth move. Something like softbody in Maya.

Thank you again…
See full post 

Technical Discussion » How to make drool???

User Avatar
CeeGee
222 posts
Offline
 Dec. 18, 2007 04:53:38
I try tip that pbowmar give me, but i am new to houdini and i need some detail tips on this thing that pbowmar say…

Or somebody have another solution or scene..
Thank you.
See full post 

Technical Discussion » How to make drool???

User Avatar
CeeGee
222 posts
Offline
 Dec. 7, 2007 11:26:19
Thank you man very mucu a will try you solution…
See full post 

Technical Discussion » How to make drool???

User Avatar
CeeGee
222 posts
Offline
 Dec. 7, 2007 09:29:51
How to make drool simulation from dog mouth…
See full post 
  • First
  • 5
  • 6
  • 7
  • 8
  • Last
  • Quick Links
Search links
Show recent posts
Show unanswered posts
PRODUCTS
  • Houdini
  • Houdini Engine
  • Houdini Indie
LEARN
  • Talks & Webinars
  • Education Programs
SUPPORT
  • Customer Support
  • Help Desk | FAQ
  • Documentation
  • Report a Bug/RFE
LEGAL
  • Terms of Use
  • Privacy Policy
  • License Agreement
  • Accessibility
  • Responsible Disclosure Program
COMPANY
  • About SideFX
  • Careers
  • Press
  • Internships
  • Contact Info
Copyright © SideFX 2025. All Rights Reserved.

Choose language