I am a beginner and and developing landscapes with OpenCL. I am hoping someone can direct me to suitable traning material. There are a lot of videos on creating landscapes but very little on OpenCL. A search of the Tutorial Lbrary turns up 11 videos, each of which is a specialised topic. It would be possible to view all of these and not find answers to the specific questions I have.
Do you have any prior knowledge of OpenCL? Because anything related to OpenCL very quickly gets technical and escapes the "Just in Houdini" boundaries. Are you just looking to create some nice environments or to implement terrain generation algorithms?
I have zero experience with openCL but the built-in features do not do what I want. I started writing OpenCL, but since then have switched to Vex, so I guess this post is not obsolete.