Hi,
I'm using vellum hair to simulate a rope being pulled tight
I'm pinning the ends and then using the Vellum constraint Rest Length Scale to 'tighten' it
Overall the look and timing are working, but I would like to have it tighten more rapidly from one end so it appears that it is being pulled from that side. Any ideas how to do this without actually moving the pinned points?
Thanks!
Vellum Hair Constraint Question
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