Vellum sim looks broken in Solaris but fine in SOPs

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Hi everyone,
I’m facing a weird issue with a Vellum simulation.

The sim looks completely fine in OBJ/SOP level, but when I import it into Solaris (LOPs) using SOP Import, the geometry turns into a messy web of lines and looks broken. It feels like constraint or guide geometry is showing up in LOPs.
This only happend after in lops after frame 144.

Has anyone run into this before?
Do I need to delete constraints or pack the geometry before importing into Solaris?

Any help would be appreciated. Thanks!

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