How to render the slap comp inside the copnet?
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Hello, I setup the USD render rop / Husk / slapcomp and the render is not updated with the copnet filters..
Thanks for helping.

Edited by Sebastien Levieux - April 9, 2026 15:28:58
I find the issue, I removed the the extra AOVs ( at the block end as well) and I kept only the C