Geometrylights with volumelight API

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Hello, I want to light my scene with a volumelight and with CPU rendering it looks like this:



but when I switch to XPU it looks broken like this:



is it a bug or not yet implemented?

thanks You

Attachments:
Screenshot 2026-05-12 115311.jpg (120.4 KB)
Screenshot 2026-05-12 115348.jpg (95.6 KB)

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