Retime node causes cached particles to jump around

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Hello! I'm kind of a Houdini noob but a 20 year 3d artist. I'm currently working through this tutorial series.

https://www.sidefx.com/tutorials/h21-foundations-smashing-wineglass/ [www.sidefx.com]

As you can see in the attached video, upon using the retime node on the particle cache it cause them to jump around randomly. It certainly doesn't react this way in the tutorial video. Any ideas of what might be causing this?

Thanks!

Attachments:
2026-08-12 16-18-16.mp4 (1.8 MB)

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So apparently you need to change the Storage Type to Points in the Fluid Compress node. I did not realize there were comments on the tutorial pages. User Balonich figured it out and posted the fix.
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