H22 APEX Biped recipe & simple biped AutoRigBuilder

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So new in H22 is a simplified recipe for creating a generic biped rig. You can see it in action here, in the video under Bipeds: Rig Setup.

https://www.sidefx.com/products/whats-new-in-h22/characters/ [www.sidefx.com]

When you select the APEX AutoRig Builder node, titled SimpleBiped, it automatically gives a pop-up asking you to Apply a Template, and to specify the mapping. I already have a Biped Setup node in the skeleton, which I thought would've handled the mapping, but evidently that doesn't do the job? I also can't seem to export it to a JSON file and then specify that in the Apply Template pop-up. And in the Build tab of the APEX AutoRig Builder node, I can't seem to specify anything for this. I can set it to use a Custom template, but it doesn't let me specify the JSON file I've already exported.

This causes it to not pick up any joint names, evidently. Unfortunately, I can't find much of any resources on how to use this setup, since it's so new. Does anyone out there have a clue?

Scene file attached...
Edited by seven6ty - Sept. 12, 2026 01:54:08

Attachments:
chars_rigging_v001.hipnc (2.3 MB)

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And when the pop-up appears to specify a template, when I set it to Biped and Custom, I get a Python error, in the screen caps attached.

Attachments:
Screenshot 2026-09-12 at 11.19.30AM.png (33.6 KB)
Screenshot 2026-09-12 at 11.19.14AM.png (1.5 MB)

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yeah I'm trying it today too. It boggles my mind how they release this stuff to make it easier to rig and show off all these drag and drop rigs but I can't even use it to rig a biped robot.
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