spritescale

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Hello,


if I create an attribute ‘spritescale’, this doesn't seem to work in H9.1…


is this a bug?


Using H 9.1.165 windows xp


thanks,



bern
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You could forget that spritescale attribute is not a vector but three floats. Check it.
f = conserve . diffuse . advect . add

fx td @ the mill
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Thanks,


now it works….



bern
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