Coming from a range of other 3d applications I am currently trying to learn Houdini using the Digital-tutors tutorials. I am currently using Houdini Apprentice Free 9.5.142 and I have what I think is a real simple problem but can't find a solution as I don't know much about Houdini yet.
Using the basic_surface shader I am trying to load an external file as a colormap but when I try to Render it always says “Unable to load texture”. If I use the pictures that come with Houdini found in the $HFS/houdini/pic/ folder it renders ok but not with the files I've created myself.
For the files I have created I have tried various options like saving in different formats (tga, png, jpg, pct, picng), different resolutions all powers of 2 (256, 512, 1024) and saving the files in various folders thinking I've used a non supported character as I use swedish characters for some folder. None have worked though.
Anyone knows what might be the problem. Remember that I am totally new to Houdini so it might be a really simple solution which I just didn't know of.
Thanks
Easy texturing problem
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- Tyko
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- symek
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What OS are you using? It sounds like a space or backslash problem. In some setups (involving networks paths on Windows for example) Mantra could have a problem with finding textures on disk:
M:\project\texture\mytexture.rat - this may make a trouble
M:\project\texture\my texture.rat - also this one
try:
M
project/texture/my_texture.rat
I couldn't find any rule for that though…
BTW: for textures use always RAT format. You can convert your files with COPs, Mplay, or iconvert command line tool.
hope this helps,
sy.
M:\project\texture\mytexture.rat - this may make a trouble
M:\project\texture\my texture.rat - also this one
try:
M

I couldn't find any rule for that though…
BTW: for textures use always RAT format. You can convert your files with COPs, Mplay, or iconvert command line tool.
hope this helps,
sy.
-
- Tyko
- Member
- 2 posts
- Joined: July 2008
- Offline
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