I am struggling to figure out how to do this in houdini.. I have created a texture map file which is a basic .jpg image of a gradient (for example it goes from dark blue to grey), I then want to put an overlay material over it that is a reflective material so I can end up with the gradient being reflective.
I have tried using a vex layered surface but I think with this there is no way to create the full reflective material like the standard reflective material, also I have tried attaching the two materials within the object SOP to the object but it seems there is no way to specify opacity or a way to blend the two together… I would appreciate any advice on the proper approach to this.
Creating composite materials, base texture map w/ overlay?
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- rdane1010
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- Siavash Tehrani
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- rdane1010
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