Tron!

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These are some models and animation done with Houdini, specifically the Auto Rig asset.

Light Cycle was done with NURBS and converted to polys in Houdini, fine tuned with Modo and then brought back into Houdini.











animations:

http://vimeo.com/11572291 [vimeo.com]

http://vimeo.com/11674168 [vimeo.com]

http://vimeo.com/11940329 [vimeo.com]

vfx - rez transition for bike
http://vimeo.com/12385931 [vimeo.com]

Recognizer, done in modo, rendered/rigged in Houdini








http://vimeo.com/11916147 [vimeo.com]

Character modified in modo, detailed in ZBrush, rigged/animated in Houdini with Auto Rig tools.










ZB turntable:
http://vimeo.com/12009789 [vimeo.com]

composited in houdini:


1st attempt at running/sprinting (not so hot )
http://vimeo.com/12394430 [vimeo.com]
Houdini Models [learning3dfromscratch.blogspot.com]
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I don't know why when I read title of this topic, instead of Tron I see Iron .

As I told you on 3DBuzz, great work with this bike.
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Thanks, here's some further updates, another render of the animation:



Video:
http://vimeo.com/12477741 [vimeo.com]
Houdini Models [learning3dfromscratch.blogspot.com]
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Another animation update, adds in the light cycle effect as she's falling.

http://vimeo.com/12544497 [vimeo.com]
Houdini Models [learning3dfromscratch.blogspot.com]
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this looks very impressive!
especially the particles effects!
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