I've got a model and on this model I've got a lot of black and white areas (Cd params in points).
How could I smooth them (but not manually - without paint sop) - It is possible to smooth (blend) these values a little bit with vop sop for example?
I would like to have control over the scale of blending (how much these colors would blend and how many neightbours we concider to blend)
Any tips will be welcome!

Thank you

Edit: I've managed to make something simmilar to what I wanted - I've created point sop, added normals, then I added peek sop - this created a “bigger mesh”. After that I transfered point colors from this bigger to smaller mesh, what made these colors blurred.
Is there any method to make this process faster? (with vex / vop)?
(the hard part for me is to find FAST the naightbours of a point (not to check every point in space).
Thanks


