How to make wood splinter in Houdini?

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I'm trying to figure out how to make wood splinter off a branch? Or how to make it brake off the branch? Do you guys have any ideas? Are there any tutorials to help me out?
I love animation
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I'm into this as well. Checking out how to do standard fracturing now and will hopefully soon find out more about how to manipulate a standard fracturing setup to make “longer” fractures that look more like wood chips.
Regards,

Truls
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There's an example in this thread [sidefx.com] that shows a way of generating more splinter-like fractures using the VoronoiFracture tools. It's based on the old asset from H10, but it should be straightforward to update to H11.
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Thanks, Johner! Will check this out - and try to combine with the knowledge I gain from your demo in the odforce forum ( http://forums.odforce.net/index.php?/topic/12049-gunning-down-a-wall/ [forums.odforce.net] if anyone is interested in gunfire destruction)
Regards,

Truls
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