Arnold Question !

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In the Maya , I can simply press texture button and assign texture to any parameter of the Arnold Standard shader , But I can't find this button in the Houdini Standard shader !
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In this Arnold standard shader for Houdini , You should dive inside to your shader and append Texture node and connect it to any parameter that you like 8)
https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
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Just you should active input parameters for Arnold VEX node , because they are hidden by default :wink:
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Rabiee.Sadjad@Gmail.Com
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Really Thanks Sadjad
You are really Houdini Master :wink:
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Jack.N
Really Thanks Sadjad
You are really Houdini Master :wink:

Your welcome my friend and really thanks ops:
https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
Rabiee.Sadjad@Gmail.Com
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Just one more question , I can render Old Particles with Arnold very well , But I can't render New Particles , It's show noting :?:
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You should append Add SOP after your New-Particles , Then Turn On “Add Particle System” option in the particles section .
https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
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Yeah, only old particles are supported for now in HtoA, so you need to convert them, sorry for the inconvenience.
Frederic Servant / Solid Angle / London
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Does Arnold compatible with Houdini Indie?
Thank your Very much

Esteban
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kikou
Yeah, only old particles are supported for now in HtoA, so you need to convert them, sorry for the inconvenience.

Yes , But that's not problem , Arnold is great forever 8)
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nenuco
Does Arnold compatible with Houdini Indie?
Thank your Very much

Esteban

Unfortunately no, Indie does not support 3rd party renderers.
Frederic Servant / Solid Angle / London
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