About Me

Not Specified
Not Specified


Recent Forum Posts

Collide Particles with Bullet Aug. 16, 2016, 4:44 p.m.


Is there any way for colliding particles with Bullet objects instead of RBD objects ?


Maya Automatic Mapping in Houdini (Overlap) July 13, 2016, 4:10 a.m.

Hi my friends

in the Maya we have Automatic Mapping for adding UV to Geometries ,This tool in the Maya has a Overlap parameter for overlapping UVs ,so this so useful for too many small objects such as Fractured pieces.

I know in the Houdini we have same tool for doing that ,It's UVUnwrap SOP ,But this tool doesn't have any Overlap parameter ,So what should I do ?

Thanks all

Different Density for different piece of RBD Fracture July 13, 2016, 4:02 a.m.

So Thanks.

This method working perfectly ,But I'm just carious why I don't have access to the $PT (in AttributeCreate SOP) after setup_packed_prims node while I have access to @ptnum in the pointwrangle SOP after setup_packed_prims very well !?